Use unified percentage calculation logic #1221
Merged
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Fixes #375
Supersedes #776
With this PR hopefully all percentage calculation uses the common logic introcuded in #638.
This should avoid everywhere showing 100% if not the full total is reached.
As a positive side-effect it also fixes a potential arithmetic exception in
getTestStrength()
as it was not the divisor that was checked for zero to avoid it, probably by bad copy & paste.